All Attack Items sorted by Price (MLBB Season 9)

All MLBB Attack Items.
This list is easy : I sorted it out from the cheapest to the most expensive item or "gear" (old naming in MLBB) just for fun~~

1. Haas's Claws. $1810.
+70 Physical ATK.
: Unique : +20% Lifesteal,
: Unique Passive-Insanity : When HP drops below 40%, the hero will receive an extra 10% physical lifesteal.

2. Windtalker. $1920.
+40% Attack Speed,
+20 Movement SPD,
+10% Crit Chance.
: Unique Passive-Typhoon : Every 3.5 seconds, basic attacks hit 3 enemy units and deal 100 points of Magic Damage. This effect's CD drops as your critical chance rises, while damage rises as attack speed rises.
: Unique Passive-Activate : Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.

3. Blade of the 7 Seas. $1950.
+75 Physical ATK,
+300 HP.
: Unique Passive-Steamroll : Skills will lower the target's physical defense by 25 points (applied before damage). Lasts 3 seconds.

4. Bloodlust Axe. $1970.
+70 Physical ATK,
+10% CD Reduction.
: Unique : +20% Spell Vamp.

5. Hunter Strike. $2010.
+100 Physical ATK,
+10% CD Reduction.
: Unique Passive-Hunt : Attacks the enemy 5 times in a row and improves the hero's movement speed by 30% for 2 seconds. This effect has a cooldown of 15 seconds.

6. Deadly Blade. $2050.
+65 Physical ATK,
+20% Attack Speed.
: Unique Passive-Life Drain : Basic attack reduces HP regen effect by 50% for 3 seconds.

7. Wind of Nature. $2060. [NEW]
+10 Physical ATK,
+25% Attack Speed,
+15% Lifesteal.
: Unique Passive-Wind Chant : Active: Activate to become immune to all physical damage. Lasts 2 seconds. Cooldown is 80 seconds. Duration is reduced by half when not using a marksman.

8. Malefic Roar. $2060.
+60 Physical ATK.
: Unique : +40% Physical PEN,
: Unique Passive-Armor Buster : Basic attack will ignore 20% of a defense turret's defensive armor.

9. Scarlet Phantom. $2120.
+30 Physical ATK,
+20% Attack Speed,
+25% Crit Chance.
: Unique Passive-Frenzy : Critical hits increase the hero's Attack Speed by 30% and Crit Rate by 5% for 2 seconds.

10. Demon Hunter Sword. $2180.
+35 Physical ATK,
+25% Attack Speed.
: Unique Passive-Devour : Basic attacks will deal 10% of the target's current HP as additional physical damage (up to 60 against monsters).
: Unique Passive-Devour : Each basic attack grants 4% health stealing for 3 seconds. Stacks up to 5 times.

11. Berserker's Fury. $2200.
+65 Physical ATK,
+25% Crit Chance.
: Unique : +40% Crit Damage,
: Unique Passive-Doom : Critical hits increase the hero's Physical Attack by 5% for 2 seconds.

12. Corrosion Scythe. $2250.
+50 Physical ATK,
+5% Movement SPD,
+25% Attack Speed.
: Unique Passive-Corrosion : Basic attacks have 50% probability of slowing enemy unit by 40%. Long-ranged basic attacks only slow enemies by 20%.
: Unique Passive-Impulse : Basic attack deals damage to enemies, while hero's attack speed rises by 8%. Stacks up to 5 times. Lasts 3 seconds.

13. Rose Gold Meteor. $2270.
+60 Physical ATK,
+30 Magic RES,
+5% Lifesteal.
: Unique Passive-Lifeline : Once the hero's HP falls below 30% they generate a shield that absorbs 510~1350 points of damage (increase with level) that lasts for 3 seconds. CD is 40 seconds.

14. Golden Staff. $2300. [NEW]
+65 Physical ATK,
+30% Attack Speed.
: Unique Passive-Swift : Every 1% of critical chance will add 1% attack speed.
: Unique Passive-Endless Strike : Normal basic attacks add a stack of Endless Strike. After accumulating 2 stacks of Endless Strike, the effect of the next basic attack is triggered 3 times.

15. Endless Battle. $2470.
+65 Physical ATK,
+25 Mana Regen,
+250 HP,
+10% CD Reduction,
+5% Movement SPD,
+15% Lifesteal.
: Unique Passive-Divine Justice : After using a skill, the next basic attack will deal an additional 85% of Physical Attack as True Damage. This effect has a cooldown of 1.5 seconds.
: Unique Passive-Chase Fate : When Divine Justice's effect is triggered, it will increase the hero's movement speed 15%.

16. Blade of Despair. $3010.
+170 Physical ATK,
+5% Movement SPD.
: Unique Passive-Despair : Attacking enemy units that have HP below 50% will raise the hero's physical damage by 30%. Lasts 2 seconds. (Takes effect before damage is dealt).


Done~

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