Guide of All Cheap Attack Starting Items for Mobile Legends
Before you get the final item, you need to invest in their own specific starting items. Which is so cheap. But which item you need to buy first?
First and foremost, starting items can be divided to five types: Attack items, Magic items, Defense items, Jungling items and lastly Movement items.
But this guide lists all of the cheap starting Attack items : the choice whether which one you need to buy first or where is the other starting items is written in another post. Remembering them means you love mathematics so much.
* Prices and properties may change during the occasional game patches. Read them okay?*
1. Dagger A. $250.
+15 Physical ATK.
2. Dagger B. $280.
+10% Attack Speed.
3. Javelin. $320.
+8% Crit Chance.
4. Vampire Mallet. $400.
+8 Physical ATK,
+8% Lifesteal.
5. Iron Hunting Bow. $450.
+10 Physical ATK,
+5% CD Reduction.
6. Regular Spear. $600.
+20 Physical ATK,
+10% Attack Speed.
7. Power Potion. $1500.
(Okay this is not cheap. You'll buy this after all of your 6 items is completely bought-which means you are in your late game).
: Unique Passive - Increase Power : Automatically used after purchase, giving 30 physical attack, 5% of physical lifesteal. Lasts 120 seconds, Only one potion effect can be used at any one time.
8. Legion Sword. $910.
+60 Physical ATK.
9. Ogre Tomahawk. $790.
+30 Physical ATK,
+230 HP.
: Unique Passive - Angry : Basic attacks will increase hero's movement speed 10%.
10. Rogue Meteor. $900.
+15% Attack Spped,
+10% Crit Chance.
11. Fury Hammer. $980.
+35 Physical ATK.
: Unique : +12 Physical PEN.
12. Magic Blade. $1300.
+40 Physical ATK,
+24 Magic RES.
: Unique Passive - Lifeline : Gain a shield that can absord 280~700 damage (increases with level) when HP is below 30%. The effect has a 30 second cooldown.
So there is all 12 cheap, starting, attack items for you to count. Do your math, prioritize which item first according your skill/hero types. Or hero stats.
Done~
First and foremost, starting items can be divided to five types: Attack items, Magic items, Defense items, Jungling items and lastly Movement items.
But this guide lists all of the cheap starting Attack items : the choice whether which one you need to buy first or where is the other starting items is written in another post. Remembering them means you love mathematics so much.
* Prices and properties may change during the occasional game patches. Read them okay?*
1. Dagger A. $250.
+15 Physical ATK.
2. Dagger B. $280.
+10% Attack Speed.
3. Javelin. $320.
+8% Crit Chance.
4. Vampire Mallet. $400.
+8 Physical ATK,
+8% Lifesteal.
5. Iron Hunting Bow. $450.
+10 Physical ATK,
+5% CD Reduction.
6. Regular Spear. $600.
+20 Physical ATK,
+10% Attack Speed.
7. Power Potion. $1500.
(Okay this is not cheap. You'll buy this after all of your 6 items is completely bought-which means you are in your late game).
: Unique Passive - Increase Power : Automatically used after purchase, giving 30 physical attack, 5% of physical lifesteal. Lasts 120 seconds, Only one potion effect can be used at any one time.
8. Legion Sword. $910.
+60 Physical ATK.
9. Ogre Tomahawk. $790.
+30 Physical ATK,
+230 HP.
: Unique Passive - Angry : Basic attacks will increase hero's movement speed 10%.
10. Rogue Meteor. $900.
+15% Attack Spped,
+10% Crit Chance.
11. Fury Hammer. $980.
+35 Physical ATK.
: Unique : +12 Physical PEN.
12. Magic Blade. $1300.
+40 Physical ATK,
+24 Magic RES.
: Unique Passive - Lifeline : Gain a shield that can absord 280~700 damage (increases with level) when HP is below 30%. The effect has a 30 second cooldown.
So there is all 12 cheap, starting, attack items for you to count. Do your math, prioritize which item first according your skill/hero types. Or hero stats.
Done~
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